Autumn Semester 2020 takes place in a mixed form of online and classroom teaching.
Please read the published information on the individual courses carefully.

Friedemann Mattern: Catalogue data in Spring Semester 2015

Name Prof. Dr. Friedemann Mattern
FieldInformatik
Address
Intelligente interaktive Systeme
ETH Zürich, CNB H 104.2
Universitätstrasse 6
8092 Zürich
SWITZERLAND
Telephone+41 44 632 05 36
E-mailmattern@inf.ethz.ch
URLhttp://people.inf.ethz.ch/mattern/
DepartmentComputer Science
RelationshipProfessor Emeritus

NumberTitleECTSHoursLecturers
252-0312-00LUbiquitous Computing Information 3 credits2VF. Mattern
AbstractUbiquitous computing integrates tiny wirelessly connected computers and sensors into the environment and everyday objects. Main topics: The vision of ubiquitous computing, trends in technology, smart cards, RFID, Personal Area Networks (Bluetooth), sensor networks, location awareness, privacy and security, application areas, economic and social impact.
ObjectiveThe vision of ubiquitous computing, trends in technology, smart cards, RFID, Personal Area Networks (Bluetooth), sensor networks, location awareness, privacy and security, application areas, economic and social impact.
Lecture notesCopies of slides will be made available
LiteratureWill be provided in the lecture. To put you in the mood:
Mark Weiser: The Computer for the 21st Century. Scientific American, September 1991, pp. 94-104
252-0817-00LDistributed Systems Laboratory Information
In the Master Programme max. 10 credits can be accounted by Labs
on top of the Interfocus Courses. Additional Labs will be listed on the Addendum.
10 credits9PG. Alonso, F. Mattern, T. Roscoe, R. Wattenhofer
AbstractThis course involves the participation in a substantial development and/or evaluation project involving distributed systems technology. There are projects available in a wide range of areas: from web services to ubiquitous computing including as well wireless networks, ad-hoc networks, and distributed application on mobile phones.
ObjectiveStudents acquire practical knowledge about technologies from the area of distributed systems.
ContentThis course involves the participation in a substantial development and/or evaluation project involving distributed systems technology. There are projects available in a wide range of areas: from web services to ubiquitous computing including as well wireless networks, ad-hoc networks, and distributed application on mobile phones. The objecte of the project is for the students to gain hands-on-experience with real products and the latest technology in distributed systems. There is no lecture associated to the course.
For information of the course or projects available, please contact Prof. Mattern, Prof. Wattenhofer, Prof. Roscoe or Prof. G. Alonso.
252-0836-00LComputer Science II Information 4 credits2V + 1UF. Mattern
AbstractIntroduction to basic problem solving methods, algorithms, and data structures. Topics: divide and conquer, recursion, sorting algorithms, backtracking, game tree search, data structures (lists, stacks, queues, binary trees), discrete simulation, concurrency. In the assignments and exercises, the programming language Java is used.
ObjectiveIntroduction to the general methods of computer science for electrical engineers. Also provides basic skills for advanced exercises and projects later in the electrical engineering program.
ContentPart II of the lecture concentrates on the most common problem solving skills, algorithms, and data structures. It also teaches fundamental concepts and mechanisms of structured programming. Furthermore, working with formal systems, the necessity of abstraction, and the importance of modeling in computer science will be motivated. The emphasis of the lecture is on practical concepts of computer science. Specific topics are: complexity of algorithms, divide and conquer, recursion, algorithms for sorting, backtracking, game tree search, data structures (lists, stacks, queues, binary trees), discrete simulation, and concurrency. For the assignments and exercises, the programming language Java is used. Here, also modularization, abstraction, encapsulation, and object orientation will be considered. In the practice groups, students program an automatic player for the game "Reversi"; at the end of the semester a tournament will take place.
Lecture notesCopies of slides.
LiteratureTextbook: Mark Allan Weiss: Data Structures and Problem Solving Using Java, Addison Wesley.
Prerequisites / NoticePrerequisite: Part 1 of the course.
252-0926-00LAdvanced Seminar on Distributed Systems Information Restricted registration - show details 2 credits2SF. Mattern
AbstractLatest Topics in the area of Distributed Systems will be discussed.
ObjectiveLearn about current topics in the area of Distributed Systems.
Prerequisites / NoticeSeminar for PhD students.
252-3600-02LUbiquitous Computing Seminar Information 2 credits2SF. Mattern, O. Hilliges
AbstractSeminar on various topics from the broader areas of Pervasive Computing, Ubiquitous Computing, Human Computer Interaction, and Distributed Systems.
ObjectiveLearn about various current topics from the broader areas of Pervasive Computing, Ubiquitous Computing, Human Computer Interaction, and Distributed Systems.
Prerequisites / NoticeThere will be an orientation event several weeks before the start of the semester (possibly at the end of the preceding semester) where also first topics will be assigned to students. Please check http://www.vs.inf.ethz.ch/edu for further information.