Name | Frau Prof. Dr. Olga Sorkine Hornung |
Namensvarianten | Olga Sorkine-Hornung O. Sorkine O. Sorkine-Hornung Olga Sorkine Olga Sorkine Hornung |
Lehrgebiet | Informatik |
Adresse | Professur für Informatik ETH Zürich, CNB G 106.2 Universitätstrasse 6 8092 Zürich SWITZERLAND |
Telefon | +41 44 632 83 57 |
Fax | +41 44 632 15 96 |
olga.sorkine@inf.ethz.ch | |
URL | http://people.inf.ethz.ch/sorkineo |
Departement | Informatik |
Beziehung | Ordentliche Professorin |
Nummer | Titel | ECTS | Umfang | Dozierende | |
---|---|---|---|---|---|
252-0538-00L | Shape Modeling and Geometry Processing | 4 KP | 2V + 1U | O. Sorkine Hornung | |
Kurzbeschreibung | This course covers some of the latest developments in geometric modeling and digital geometry processing. Topics include surface modeling based on triangle meshes, mesh generation, surface reconstruction, subdivision schemes, mesh fairing and simplification, discrete differential geometry and interactive shape editing. | ||||
Lernziel | The students will learn how to design, program and analyze algorithms and systems for interactive 3D shape modeling and digital geometry processing. | ||||
Inhalt | Recent advances in 3D digital geometry processing have created a plenitude of novel concepts for the mathematical representation and interactive manipulation of geometric models. This course covers some of the latest developments in geometric modeling and digital geometry processing. Topics include surface modeling based on triangle meshes, mesh generation, surface reconstruction, subdivision schemes, mesh fairing and simplification, discrete differential geometry and interactive shape editing. | ||||
Skript | Slides and course notes | ||||
Voraussetzungen / Besonderes | Prerequisites: Introduction to Computer Graphics, experience with C++ programming. Some background in geometry or computational geometry is helpful, but not necessary. | ||||
252-5704-00L | Advanced Methods in Computer Graphics | 2 KP | 2S | M. Gross, O. Sorkine Hornung | |
Kurzbeschreibung | This seminar covers advanced topics in computer graphics with a focus on the latest research results. Topics include modeling, rendering, animation, physical simulation, computational photography, and others. | ||||
Lernziel | The goal is to obtain an in-depth understanding of actual problems and research topics in the field of computer graphics as well as improve presentation and critical analysis skills. |