This course is thought be for students in the 5th semester or above with quantitative skills and interests in modeling and computer simulations.
The mini-course `Controversies in Game Theory II' consists of five course units that provide an in-depth introduction to issues in game theory motivated by the existence of social preferences and their implications for mechanism design. The course integrates theory from sociology, economics, physics, control theory, disaster response and biology.
Students are encouraged to think about human interactions, and in particular in the context of game theory, in a way that is traditionally not covered in introductory game theory courses. The aim of the course is to teach students the complex conditional interdependencies of individual preferences and mechanism design.