252-0546-00L  Physically-Based Simulation in Computer Graphics

SemesterAutumn Semester 2014
LecturersB. Solenthaler, B. Thomaszewski
Periodicityyearly recurring course
Language of instructionEnglish



Catalogue data

AbstractThis lecture provides an introduction to physically-based animation in computer graphics and gives an overview of fundamental methods and algorithms. The practical exercises include three assignments which are to be solved in small groups. In an addtional course project, topics from the lecture will be implemented into a 3D game or a comparable application.
ObjectiveThis lecture provides an introduction to physically-based animation in computer graphics and gives an overview of fundamental methods and algorithms. The practical exercises include three assignments which are to be solved in small groups. In an addtional course project, topics from the lecture will be implemented into a 3D game or a comparable application.
ContentThe lecture covers topics in physically-based modeling,
such as particle systems, mass-spring models, finite difference and finite element methods. These approaches are used to represent and simulate deformable objects or fluids with applications in animated movies, 3D games and medical systems. Furthermore, the lecture covers topics such as rigid body dynamics, collision detection, and character animation.
Prerequisites / NoticeFundamentals of calculus and physics, basic concepts of algorithms and data structures, basic programming skills in C++. Knowledge on numerical mathematics as well as ordinary and partial differential equations is an asset, but not required.

Performance assessment

Performance assessment information (valid until the course unit is held again)
Performance assessment as a semester course
ECTS credits4 credits
ExaminersB. Thomaszewski, B. Solenthaler
Typesession examination
Language of examinationEnglish
RepetitionThe performance assessment is only offered in the session after the course unit. Repetition only possible after re-enrolling.
Mode of examinationoral 15 minutes
Additional information on mode of examinationThe final grade will be computed from grades for the oral exam (70%), the exercise sheets (5% each), and the course project (15%).
This information can be updated until the beginning of the semester; information on the examination timetable is binding.

Learning materials

 
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Courses

NumberTitleHoursLecturers
252-0546-00 VPhysically-Based Simulation in Computer Graphics2 hrs
Wed09-11CHN E 42 »
B. Solenthaler, B. Thomaszewski
252-0546-00 UPhysically-Based Simulation in Computer Graphics1 hrs
Wed11-12CHN E 42 »
B. Solenthaler, B. Thomaszewski

Groups

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Restrictions

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Offered in

ProgrammeSectionType
Certificate of Advanced Studies in Computer ScienceFocus Courses and ElectivesWInformation
Computer Science MasterFocus Elective Courses Visual ComputingWInformation
Computational Science and Engineering BachelorElectivesWInformation
Computational Science and Engineering MasterElectivesWInformation