252-0546-00L  Physically-Based Simulation in Computer Graphics

SemesterAutumn Semester 2020
LecturersV. da Costa de Azevedo, B. Solenthaler
Periodicityyearly recurring course
Language of instructionEnglish



Courses

NumberTitleHoursLecturers
252-0546-00 VPhysically-Based Simulation in Computer Graphics
The lecturers will communicate the exact lesson times of ONLINE courses.
2 hrs
Tue09:00-11:00ON LI NE »
V. da Costa de Azevedo, B. Solenthaler
252-0546-00 UPhysically-Based Simulation in Computer Graphics
The lecturers will communicate the exact lesson times of ONLINE courses.
1 hrs
Tue11:00-12:00ON LI NE »
V. da Costa de Azevedo, B. Solenthaler
252-0546-00 APhysically-Based Simulation in Computer Graphics1 hrsV. da Costa de Azevedo, B. Solenthaler

Catalogue data

AbstractThis lecture provides an introduction to physically-based animation in computer graphics and gives an overview of fundamental methods and algorithms. The practical exercises include three assignments which are to be solved in small groups. In an addtional course project, topics from the lecture will be implemented into a 3D game or a comparable application.
ObjectiveThis lecture provides an introduction to physically-based animation in computer graphics and gives an overview of fundamental methods and algorithms. The practical exercises include three assignments which are to be solved in small groups. In an addtional course project, topics from the lecture will be implemented into a 3D game or a comparable application.
ContentThe lecture covers topics in physically-based modeling,
such as particle systems, mass-spring models, finite difference and finite element methods. These approaches are used to represent and simulate deformable objects or fluids with applications in animated movies, 3D games and medical systems. Furthermore, the lecture covers topics such as rigid body dynamics, collision detection, and character animation.
Prerequisites / NoticeFundamentals of calculus and physics, basic concepts of algorithms and data structures, basic programming skills in C++. Knowledge on numerical mathematics as well as ordinary and partial differential equations is an asset, but not required.

Performance assessment

Performance assessment information (valid until the course unit is held again)
Performance assessment as a semester course
ECTS credits5 credits
ExaminersB. Solenthaler, V. da Costa de Azevedo
Typesession examination
Language of examinationEnglish
RepetitionThe performance assessment is offered every session. Repetition possible without re-enrolling for the course unit.
Mode of examinationwritten 120 minutes
Additional information on mode of examinationThere will be ungraded exercises, a graded course project, and the final exam. The final grade will be computed from grades for the final exam (70%) and the course project (30%).
Written aidsKeine Hilfsmittel
Prüfung im selben Raum
This information can be updated until the beginning of the semester; information on the examination timetable is binding.

Learning materials

No public learning materials available.
Only public learning materials are listed.

Groups

No information on groups available.

Restrictions

There are no additional restrictions for the registration.

Offered in

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Cyber Security MasterElective CoursesWInformation
Computer Science MasterMinor in Computer GraphicsWInformation
Computer Science MasterFocus Elective Courses General StudiesWInformation
Computer Science MasterElective CoursesWInformation
Computer Science MasterFocus Elective Courses Visual ComputingWInformation
Computational Science and Engineering BachelorElectivesWInformation
Computational Science and Engineering MasterElectivesWInformation