Search result: Catalogue data in Spring Semester 2020

Computer Science Master Information
Focus Courses
Focus Courses General Studies
Core Focus Courses General Studies
NumberTitleTypeECTSHoursLecturers
252-0538-00LShape Modeling and Geometry Processing Information W6 credits2V + 1U + 2AO. Sorkine Hornung
AbstractThis course covers the fundamentals and some of the latest developments in geometric modeling and geometry processing. Topics include surface modeling based on point clouds and polygonal meshes, mesh generation, surface reconstruction, mesh fairing and parameterization, discrete differential geometry, interactive shape editing, topics in digital shape fabrication.
ObjectiveThe students will learn how to design, program and analyze algorithms and systems for interactive 3D shape modeling and geometry processing.
ContentRecent advances in 3D geometry processing have created a plenitude of novel concepts for the mathematical representation and interactive manipulation of geometric models. This course covers the fundamentals and some of the latest developments in geometric modeling and geometry processing. Topics include surface modeling based on point clouds and triangle meshes, mesh generation, surface reconstruction, mesh fairing and parameterization, discrete differential geometry, interactive shape editing and digital shape fabrication.
Lecture notesSlides and course notes
Prerequisites / NoticePrerequisites:
Visual Computing, Computer Graphics or an equivalent class. Experience with C++ programming. Solid background in linear algebra and analysis. Some knowledge of differential geometry, computational geometry and numerical methods is helpful but not a strict requirement.
261-5110-00LOptimization for Data Science Information W8 credits3V + 2U + 2AB. Gärtner, D. Steurer
AbstractThis course provides an in-depth theoretical treatment of optimization methods that are particularly relevant in data science.
ObjectiveUnderstanding the theoretical guarantees (and their limits) of relevant optimization methods used in data science. Learning general paradigms to deal with optimization problems arising in data science.
ContentThis course provides an in-depth theoretical treatment of optimization methods that are particularly relevant in machine learning and data science.

In the first part of the course, we will first give a brief introduction to convex optimization, with some basic motivating examples from machine learning. Then we will analyse classical and more recent first and second order methods for convex optimization: gradient descent, projected gradient descent, subgradient descent, stochastic gradient descent, Nesterov's accelerated method, Newton's method, and Quasi-Newton methods. The emphasis will be on analysis techniques that occur repeatedly in convergence analyses for various classes of convex functions. We will also discuss some classical and recent theoretical results for nonconvex optimization.

In the second part, we discuss convex programming relaxations as a powerful and versatile paradigm for designing efficient algorithms to solve computational problems arising in data science. We will learn about this paradigm and develop a unified perspective on it through the lens of the sum-of-squares semidefinite programming hierarchy. As applications, we are discussing non-negative matrix factorization, compressed sensing and sparse linear regression, matrix completion and phase retrieval, as well as robust estimation.
Prerequisites / NoticeAs background, we require material taught in the course "252-0209-00L Algorithms, Probability, and Computing". It is not necessary that participants have actually taken the course, but they should be prepared to catch up if necessary.
263-2925-00LProgram Analysis for System Security and Reliability Information W6 credits2V + 1U + 2AP. Tsankov
AbstractSecurity issues in modern systems (blockchains, datacenters, AI) result in billions of losses due to hacks. This course introduces the security issues in modern systems and state-of-the-art automated techniques for building secure and reliable systems. The course has a practical focus and covers systems built by successful ETH spin-offs.
Objective* Learn about security issues in modern systems -- blockchains, smart contracts, AI-based systems (e.g., autonomous cars), data centers -- and why they are challenging to address.

* Understand how the latest automated analysis techniques work, both discrete and probabilistic.

* Understand how these techniques combine with machine-learning methods, both supervised and unsupervised.

* Understand how to use these methods to build reliable and secure modern systems.

* Learn about new open problems that if solved can lead to research and commercial impact.
ContentPart I: Security of Blockchains

- We will cover existing blockchains (e.g., Ethereum, Bitcoin), how they work, what the core security issues are, and how these have led to massive financial losses.
- We will show how to extract useful information about smart contracts and transactions using interactive analysis frameworks for querying blockchains (e.g. Google's Ethereum BigQuery).
- We will discuss the state-of-the-art security tools (e.g., https://securify.ch) for ensuring that smart contracts are free of security vulnerabilities.
- We will study the latest automated reasoning systems (e.g., https://verx.ch) for checking custom (temporal) properties of smart contracts and illustrate their operation on real-world use cases.
- We will study the underlying methods for automated reasoning and testing (e.g., abstract interpretation, symbolic execution, fuzzing) are used to build such tools.


Part II: Security of Datacenters and Networks

- We will show how to ensure that datacenters and ISPs are secured using declarative reasoning methods (e.g., Datalog). We will also see how to automatically synthesize secure configurations (e.g. using SyNET and NetComplete) which lead to desirable behaviors, thus automating the job of the network operator and avoiding critical errors.
- We will discuss how to apply modern discrete probabilistic inference (e.g., PSI and Bayonet) so to reason about probabilistic network properties (e.g., the probability of a packet reaching a destination if links fail).


Part III: Machine Learning for Security

- We will discuss how machine learning models for structured prediction are used to address security tasks, including de-obfuscation of binaries (Debin: https://debin.ai), Android APKs (DeGuard: http://apk-deguard.com) and JavaScript (JSNice: http://jsnice.org).
- We will study to leverage program abstractions in combination with clustering techniques to learn security rules for cryptography APIs from large codebases.
- We will study how to automatically learn to identify security vulnerabilities related to the handling of untrusted inputs (cross-Site scripting, SQL injection, path traversal, remote code execution) from large codebases.


To gain a deeper understanding, the course will involve a hands-on programming project where the methods studied in the class will be applied.
263-3800-00LAdvanced Operating Systems Information W7 credits2V + 2U + 2AD. Cock, T. Roscoe
AbstractThis course is intended to give students a thorough understanding of design and implementation issues for modern operating systems, with a particular emphasis on the challenges of modern hardware features. We will cover key design issues in implementing an operating system, such as memory management, scheduling, protection, inter-process communication, device drivers, and file systems.
ObjectiveThe goals of the course are, firstly, to give students:

1. A broader perspective on OS design than that provided by knowledge of Unix or Windows, building on the material in a standard undergraduate operating systems class

2. Practical experience in dealing directly with the concurrency, resource management, and abstraction problems confronting OS designers and implementers

3. A glimpse into future directions for the evolution of OS and computer hardware design
ContentThe course is based on practical implementation work, in C and assembly language, and requires solid knowledge of both. The work is mostly carried out in teams of 3-4, using real hardware, and is a mixture of team milestones and individual projects which fit together into a complete system at the end. Emphasis is also placed on a final report which details the complete finished artifact, evaluates its performance, and discusses the choices the team made while building it.
Prerequisites / NoticeThe course is based around a milestone-oriented project, where students work in small groups to implement major components of a microkernel-based operating system. The final assessment will be a combination grades awarded for milestones during the course of the project, a final written report on the work, and a set of test cases run on the final code.
263-4660-00LApplied Cryptography Information Restricted registration - show details
Number of participants limited to 150.
W8 credits3V + 2U + 2PK. Paterson
AbstractThis course will introduce the basic primitives of cryptography, using rigorous syntax and game-based security definitions. The course will show how these primitives can be combined to build cryptographic protocols and systems.
ObjectiveThe goal of the course is to put students' understanding of cryptography on sound foundations, to enable them to start to build well-designed cryptographic systems, and to expose them to some of the pitfalls that arise when doing so.
ContentBasic symmetric primitives (block ciphers, modes, hash functions); generic composition; AEAD; basic secure channels; basic public key primitives (encryption,signature, DH key exchange); ECC; randomness; applications.
LiteratureTextbook: Boneh and Shoup, “A Graduate Course in Applied Cryptography”, https://crypto.stanford.edu/~dabo/cryptobook/BonehShoup_0_4.pdf.
Prerequisites / NoticeIdeally, students will have taken the D-INFK Bachelors course “Information Security" or an equivalent course at Bachelors level.
227-0558-00LPrinciples of Distributed Computing Information W7 credits2V + 2U + 2AR. Wattenhofer, M. Ghaffari
AbstractWe study the fundamental issues underlying the design of distributed systems: communication, coordination, fault-tolerance, locality, parallelism, self-organization, symmetry breaking, synchronization, uncertainty. We explore essential algorithmic ideas and lower bound techniques.
ObjectiveDistributed computing is essential in modern computing and communications systems. Examples are on the one hand large-scale networks such as the Internet, and on the other hand multiprocessors such as your new multi-core laptop. This course introduces the principles of distributed computing, emphasizing the fundamental issues underlying the design of distributed systems and networks: communication, coordination, fault-tolerance, locality, parallelism, self-organization, symmetry breaking, synchronization, uncertainty. We explore essential algorithmic ideas and lower bound techniques, basically the "pearls" of distributed computing. We will cover a fresh topic every week.
ContentDistributed computing models and paradigms, e.g. message passing, shared memory, synchronous vs. asynchronous systems, time and message complexity, peer-to-peer systems, small-world networks, social networks, sorting networks, wireless communication, and self-organizing systems.

Distributed algorithms, e.g. leader election, coloring, covering, packing, decomposition, spanning trees, mutual exclusion, store and collect, arrow, ivy, synchronizers, diameter, all-pairs-shortest-path, wake-up, and lower bounds
Lecture notesAvailable. Our course script is used at dozens of other universities around the world.
LiteratureLecture Notes By Roger Wattenhofer. These lecture notes are taught at about a dozen different universities through the world.

Distributed Computing: Fundamentals, Simulations and Advanced Topics
Hagit Attiya, Jennifer Welch.
McGraw-Hill Publishing, 1998, ISBN 0-07-709352 6

Introduction to Algorithms
Thomas Cormen, Charles Leiserson, Ronald Rivest.
The MIT Press, 1998, ISBN 0-262-53091-0 oder 0-262-03141-8

Disseminatin of Information in Communication Networks
Juraj Hromkovic, Ralf Klasing, Andrzej Pelc, Peter Ruzicka, Walter Unger.
Springer-Verlag, Berlin Heidelberg, 2005, ISBN 3-540-00846-2

Introduction to Parallel Algorithms and Architectures: Arrays, Trees, Hypercubes
Frank Thomson Leighton.
Morgan Kaufmann Publishers Inc., San Francisco, CA, 1991, ISBN 1-55860-117-1

Distributed Computing: A Locality-Sensitive Approach
David Peleg.
Society for Industrial and Applied Mathematics (SIAM), 2000, ISBN 0-89871-464-8
Prerequisites / NoticeCourse pre-requisites: Interest in algorithmic problems. (No particular course needed.)
401-3632-00LComputational StatisticsW8 credits3V + 1UM. H. Maathuis
AbstractWe discuss modern statistical methods for data analysis, including methods for data exploration, prediction and inference. We pay attention to algorithmic aspects, theoretical properties and practical considerations. The class is hands-on and methods are applied using the statistical programming language R.
ObjectiveThe student obtains an overview of modern statistical methods for data analysis, including their algorithmic aspects and theoretical properties. The methods are applied using the statistical programming language R.
ContentSee the class website
Prerequisites / NoticeAt least one semester of (basic) probability and statistics.

Programming experience is helpful but not required.
Elective Focus Courses General Studies
NumberTitleTypeECTSHoursLecturers
252-0312-00LUbiquitous Computing Information W4 credits2V + 1AC. Holz, F. Mattern, S. Mayer
AbstractUnlike desktop computing, ubiquitous computing occurs anytime and everywhere, using any device, in any location, and in any format. Computers exist in different forms, from watches and phones to refrigerators or pairs of glasses.
Main topics: Smart environments, IoT, mobiles & wearables, context & location, sensing & tracking, computer vision on embedded systems, health monitoring, fabrication.
ObjectiveUnlike desktop computing, ubiquitous computing occurs anytime and everywhere, using any device, in any location, and in any format. Computers exist in different forms, from watches and phones to refrigerators or pairs of glasses.
Main topics: Smart environments, IoT, mobiles & wearables, context & location, sensing & tracking, computer vision on embedded systems, health monitoring, fabrication.
Lecture notesCopies of slides will be made available
LiteratureWill be provided in the lecture. To put you in the mood:
Mark Weiser: The Computer for the 21st Century. Scientific American, September 1991, pp. 94-104
252-0408-00LCryptographic Protocols Information W6 credits2V + 2U + 1AM. Hirt, U. Maurer
AbstractThe course presents a selection of hot research topics in cryptography. The choice of topics varies and may include provable security, interactive proofs, zero-knowledge protocols, secret sharing, secure multi-party computation, e-voting, etc.
ObjectiveIndroduction to a very active research area with many gems and paradoxical
results. Spark interest in fundamental problems.
ContentThe course presents a selection of hot research topics in cryptography. The choice of topics varies and may include provable security, interactive proofs, zero-knowledge protocols, secret sharing, secure multi-party computation, e-voting, etc.
Lecture notesthe lecture notes are in German, but they are not required as the entire
course material is documented also in other course material (in english).
Prerequisites / NoticeA basic understanding of fundamental cryptographic concepts
(as taught for example in the course Information Security or
in the course Cryptography Foundations) is useful, but not required.
252-0437-00LDistributed Algorithms Information W5 credits3V + 1AF. Mattern
AbstractModels of distributed computations, time space diagrams, virtual time, logical clocks and causality, wave algorithms, parallel and distributed graph traversal, consistent snapshots, mutual exclusion, election and symmetry breaking, distributed termination detection, garbage collection in distributed systems, monitoring distributed systems, global predicates.
ObjectiveBecome acquainted with models and algorithms for distributed systems.
ContentVerteilte Algorithmen sind Verfahren, die dadurch charakterisiert sind, dass mehrere autonome Prozesse gleichzeitig Teile eines gemeinsamen Problems in kooperativer Weise bearbeiten und der dabei erforderliche Informationsaustausch ausschliesslich über Nachrichten erfolgt. Derartige Algorithmen kommen im Rahmen verteilter Systeme zum Einsatz, bei denen kein gemeinsamer Speicher existiert und die Übertragungszeit von Nachrichten i.a. nicht vernachlässigt werden kann. Da dabei kein Prozess eine aktuelle konsistente Sicht des globalen Zustands besitzt, führt dies zu interessanten Problemen.
Im einzelnen werden u.a. folgende Themen behandelt:
Modelle verteilter Berechnungen; Raum-Zeit Diagramme; Virtuelle Zeit; Logische Uhren und Kausalität; Wellenalgorithmen; Verteilte und parallele Graphtraversierung; Berechnung konsistenter Schnappschüsse; Wechselseitiger Ausschluss; Election und Symmetriebrechung; Verteilte Terminierung; Garbage-Collection in verteilten Systemen; Beobachten verteilter Systeme; Berechnung globaler Prädikate.
Literature- F. Mattern: Verteilte Basisalgorithmen, Springer-Verlag
- G. Tel: Topics in Distributed Algorithms, Cambridge University Press
- G. Tel: Introduction to Distributed Algorithms, Cambridge University Press, 2nd edition
- A.D. Kshemkalyani, M. Singhal: Distributed Computing, Cambridge University Press
- N. Lynch: Distributed Algorithms, Morgan Kaufmann Publ
252-0526-00LStatistical Learning Theory Information W7 credits3V + 2U + 1AJ. M. Buhmann, C. Cotrini Jimenez
AbstractThe course covers advanced methods of statistical learning:

- Variational methods and optimization.
- Deterministic annealing.
- Clustering for diverse types of data.
- Model validation by information theory.
ObjectiveThe course surveys recent methods of statistical learning. The fundamentals of machine learning, as presented in the courses "Introduction to Machine Learning" and "Advanced Machine Learning", are expanded from the perspective of statistical learning.
Content- Variational methods and optimization. We consider optimization approaches for problems where the optimizer is a probability distribution. We will discuss concepts like maximum entropy, information bottleneck, and deterministic annealing.

- Clustering. This is the problem of sorting data into groups without using training samples. We discuss alternative notions of "similarity" between data points and adequate optimization procedures.

- Model selection and validation. This refers to the question of how complex the chosen model should be. In particular, we present an information theoretic approach for model validation.

- Statistical physics models. We discuss approaches for approximately optimizing large systems, which originate in statistical physics (free energy minimization applied to spin glasses and other models). We also study sampling methods based on these models.
Lecture notesA draft of a script will be provided. Lecture slides will be made available.
LiteratureHastie, Tibshirani, Friedman: The Elements of Statistical Learning, Springer, 2001.

L. Devroye, L. Gyorfi, and G. Lugosi: A probabilistic theory of pattern recognition. Springer, New York, 1996
Prerequisites / NoticeKnowledge of machine learning (introduction to machine learning and/or advanced machine learning)
Basic knowledge of statistics.
252-0570-00LGame Programming Laboratory Information
In the Master Programme max. 10 credits can be accounted by Labs on top of the Interfocus Courses. Additional Labs will be listed on the Addendum.
W10 credits9PB. Sumner
AbstractThe goal of this course is the in-depth understanding of the technology and programming underlying computer games. Students gradually design and develop a computer game in small groups and get acquainted with the art of game programming.
ObjectiveThe goal of this new course is to acquaint students with the
technology and art of programming modern three-dimensional computer
games.
ContentThis course addresses modern three-dimensional computer game technology. During the course, small groups of students will design and develop a computer game. Focus will be put on technical aspects of game development, such as rendering, cinematography, interaction, physics, animation, and AI. In addition, we will cultivate creative thinking for advanced gameplay and visual effects.

The "laboratory" format involves a practical, hands-on approach with traditional lectures. We will meet once a week to discuss technical issues and to track progress. For development we use MonoGames, which is a collection of libraries and tools that facilitate game development. While development will take place on PCs, we will ultimately deployour games on the Xbox One console.

At the end of the course we will present our results to the public.
Lecture notesGame Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton
Prerequisites / NoticeThe number of participants is limited.

Prerequisites include:

- Good programming skills (Java, C++, C#, etc.)

- CG experience: Students should have taken, at a minimum, Visual
Computing. Higher level courses are recommended, such as Introduction
to Computer Graphics, Surface Representations and Geometric Modeling,
and Physically-based Simulation in Computer Graphics.
252-0579-00L3D Vision Information W5 credits3G + 1AM. Pollefeys, V. Larsson
AbstractThe course covers camera models and calibration, feature tracking and matching, camera motion estimation via simultaneous localization and mapping (SLAM) and visual odometry (VO), epipolar and mult-view geometry, structure-from-motion, (multi-view) stereo, augmented reality, and image-based (re-)localization.
ObjectiveAfter attending this course, students will:
1. understand the core concepts for recovering 3D shape of objects and scenes from images and video.
2. be able to implement basic systems for vision-based robotics and simple virtual/augmented reality applications.
3. have a good overview over the current state-of-the art in 3D vision.
4. be able to critically analyze and asses current research in this area.
ContentThe goal of this course is to teach the core techniques required for robotic and augmented reality applications: How to determine the motion of a camera and how to estimate the absolute position and orientation of a camera in the real world. This course will introduce the basic concepts of 3D Vision in the form of short lectures, followed by student presentations discussing the current state-of-the-art. The main focus of this course are student projects on 3D Vision topics, with an emphasis on robotic vision and virtual and augmented reality applications.
252-0817-00LDistributed Systems Laboratory Information
In the Master Programme max. 10 credits can be accounted by Labs
on top of the Interfocus Courses. Additional Labs will be listed on the Addendum.
W10 credits9PG. Alonso, T. Hoefler, F. Mattern, A. Singla, R. Wattenhofer, C. Zhang
AbstractThis course involves the participation in a substantial development and/or evaluation project involving distributed systems technology. There are projects available in a wide range of areas: from web services to ubiquitous computing including as well wireless networks, ad-hoc networks, and distributed application on mobile phones.
ObjectiveStudents acquire practical knowledge about technologies from the area of distributed systems.
ContentThis course involves the participation in a substantial development and/or evaluation project involving distributed systems technology. There are projects available in a wide range of areas: from web services to ubiquitous computing including as well wireless networks, ad-hoc networks, and distributed application on mobile phones. The objecte of the project is for the students to gain hands-on-experience with real products and the latest technology in distributed systems. There is no lecture associated to the course.
For information of the course or projects available, please contact Prof. Mattern, Prof. Wattenhofer, Prof. Roscoe or Prof. G. Alonso.
252-1424-00LModels of ComputationW6 credits2V + 2U + 1AM. Cook
AbstractThis course surveys many different models of computation: Turing Machines, Cellular Automata, Finite State Machines, Graph Automata, Circuits, Tilings, Lambda Calculus, Fractran, Chemical Reaction Networks, Hopfield Networks, String Rewriting Systems, Tag Systems, Diophantine Equations, Register Machines, Primitive Recursive Functions, and more.
ObjectiveThe goal of this course is to become acquainted with a wide variety of models of computation, to understand how models help us to understand the modeled systems, and to be able to develop and analyze models appropriate for new systems.
ContentThis course surveys many different models of computation: Turing Machines, Cellular Automata, Finite State Machines, Graph Automata, Circuits, Tilings, Lambda Calculus, Fractran, Chemical Reaction Networks, Hopfield Networks, String Rewriting Systems, Tag Systems, Diophantine Equations, Register Machines, Primitive Recursive Functions, and more.
252-3005-00LNatural Language Understanding Information
Does not take place this semester.
Takes place in HS20.
W5 credits2V + 1U + 1Ato be announced
AbstractThis course presents topics in natural language processing with an emphasis on modern techniques, primarily focusing on statistical and deep learning approaches. The course provides an overview of the primary areas of research in language processing as well as a detailed exploration of the models and techniques used both in research and in commercial natural language systems.
ObjectiveThe objective of the course is to learn the basic concepts in the statistical processing of natural languages. The course will be project-oriented so that the students can also gain hands-on experience with state-of-the-art tools and techniques.
ContentThis course presents an introduction to general topics and techniques used in natural language processing today, primarily focusing on statistical approaches. The course provides an overview of the primary areas of research in language processing as well as a detailed exploration of the models and techniques used both in research and in commercial natural language systems.
LiteratureLectures will make use of textbooks such as the one by Jurafsky and Martin where appropriate, but will also make use of original research and survey papers.
252-5706-00LMathematical Foundations of Computer Graphics and Vision Information W5 credits2V + 1U + 1AM. R. Oswald, C. Öztireli
AbstractThis course presents the fundamental mathematical tools and concepts used in computer graphics and vision. Each theoretical topic is introduced in the context of practical vision or graphic problems, showcasing its importance in real-world applications.
ObjectiveThe main goal is to equip the students with the key mathematical tools necessary to understand state-of-the-art algorithms in vision and graphics. In addition to the theoretical part, the students will learn how to use these mathematical tools to solve a wide range of practical problems in visual computing. After successfully completing this course, the students will be able to apply these mathematical concepts and tools to practical industrial and academic projects in visual computing.
ContentThe theory behind various mathematical concepts and tools will be introduced, and their practical utility will be showcased in diverse applications in computer graphics and vision. The course will cover topics in sampling, reconstruction, approximation, optimization, robust fitting, differentiation, quadrature and spectral methods. Applications will include 3D surface reconstruction, camera pose estimation, image editing, data projection, character animation, structure-aware geometry processing, and rendering.
261-5120-00LMachine Learning for Health Care Information Restricted registration - show details
Number of participants limited to 150.
W5 credits3P + 1AG. Rätsch, J. Vogt, V. Boeva
AbstractThe course will review the most relevant methods and applications of Machine Learning in Biomedicine, discuss the main challenges they present and their current technical problems.
ObjectiveDuring the last years, we have observed a rapid growth in the field of Machine Learning (ML), mainly due to improvements in ML algorithms, the increase of data availability and a reduction in computing costs. This growth is having a profound impact in biomedical applications, where the great variety of tasks and data types enables us to get benefit of ML algorithms in many different ways. In this course we will review the most relevant methods and applications of ML in biomedicine, discuss the main challenges they present and their current technical solutions.
ContentThe course will consist of four topic clusters that will cover the most relevant applications of ML in Biomedicine:
1) Structured time series: Temporal time series of structured data often appear in biomedical datasets, presenting challenges as containing variables with different periodicities, being conditioned by static data, etc.
2) Medical notes: Vast amount of medical observations are stored in the form of free text, we will analyze stategies for extracting knowledge from them.
3) Medical images: Images are a fundamental piece of information in many medical disciplines. We will study how to train ML algorithms with them.
4) Genomics data: ML in genomics is still an emerging subfield, but given that genomics data are arguably the most extensive and complex datasets that can be found in biomedicine, it is expected that many relevant ML applications will arise in the near future. We will review and discuss current applications and challenges.
Prerequisites / NoticeData Structures & Algorithms, Introduction to Machine Learning, Statistics/Probability, Programming in Python, Unix Command Line

Relation to Course 261-5100-00 Computational Biomedicine: This course is a continuation of the previous course with new topics related to medical data and machine learning. The format of Computational Biomedicine II will also be different. It is helpful but not essential to attend Computational Biomedicine before attending Computational Biomedicine II.
263-3501-00LFuture Internet Information W6 credits1V + 1U + 3AA. Singla
AbstractThis course will discuss recent advances in networking, with a focus on the Internet, with topics ranging from the algorithmic design of applications like video streaming to the likely near-future of satellite-based networking.
ObjectiveThe goals of the course are to build on basic undergraduate-level networking, and provide an understanding of the tradeoffs and existing technology in the design of large, complex networked systems, together with concrete experience of the challenges through a series of lab exercises.
ContentThe focus of the course is on principles, architectures, protocols, and applications used in modern networked systems. Example topics include:

- How video streaming services like Netflix work, and research on improving their performance.
- How Web browsing could be made faster
- How the Internet's protocols are improving
- Exciting developments in satellite-based networking (ala SpaceX)
- The role of data centers in powering Internet services

A series of programming assignments will form a substantial part of the course grade.
Lecture notesLecture slides will be made available at the course Web site: https://ndal.ethz.ch/courses/fi.html
LiteratureNo textbook is required, but there will be regularly assigned readings from research literature, liked to the course Web site: https://ndal.ethz.ch/courses/fi.html.
Prerequisites / NoticeAn undergraduate class covering the basics of networking, such as Internet routing and TCP. At ETH, Computer Networks (252-0064-00L) and Communication Networks (227-0120-00L) suffice. Similar courses from other universities are acceptable too.
263-3710-00LMachine Perception Information Restricted registration - show details
Number of participants limited to 200.
W5 credits2V + 1U + 1AO. Hilliges
AbstractRecent developments in neural networks (aka “deep learning”) have drastically advanced the performance of machine perception systems in a variety of areas including computer vision, robotics, and intelligent UIs. This course is a deep dive into deep learning algorithms and architectures with applications to a variety of perceptual tasks.
ObjectiveStudents will learn about fundamental aspects of modern deep learning approaches for perception. Students will learn to implement, train and debug their own neural networks and gain a detailed understanding of cutting-edge research in learning-based computer vision, robotics and HCI. The final project assignment will involve training a complex neural network architecture and applying it on a real-world dataset of human activity.

The core competency acquired through this course is a solid foundation in deep-learning algorithms to process and interpret human input into computing systems. In particular, students should be able to develop systems that deal with the problem of recognizing people in images, detecting and describing body parts, inferring their spatial configuration, performing action/gesture recognition from still images or image sequences, also considering multi-modal data, among others.
ContentWe will focus on teaching: how to set up the problem of machine perception, the learning algorithms, network architectures and advanced deep learning concepts in particular probabilistic deep learning models

The course covers the following main areas:
I) Foundations of deep-learning.
II) Probabilistic deep-learning for generative modelling of data (latent variable models, generative adversarial networks and auto-regressive models).
III) Deep learning in computer vision, human-computer interaction and robotics.

Specific topics include: 
I) Deep learning basics:
a) Neural Networks and training (i.e., backpropagation)
b) Feedforward Networks
c) Timeseries modelling (RNN, GRU, LSTM)
d) Convolutional Neural Networks for classification
II) Probabilistic Deep Learning:
a) Latent variable models (VAEs)
b) Generative adversarial networks (GANs)
c) Autoregressive models (PixelCNN, PixelRNN, TCNs)
III) Deep Learning techniques for machine perception:
a) Fully Convolutional architectures for dense per-pixel tasks (i.e., instance segmentation)
b) Pose estimation and other tasks involving human activity
c) Deep reinforcement learning
IV) Case studies from research in computer vision, HCI, robotics and signal processing
LiteratureDeep Learning
Book by Ian Goodfellow and Yoshua Bengio
Prerequisites / NoticeThis is an advanced grad-level course that requires a background in machine learning. Students are expected to have a solid mathematical foundation, in particular in linear algebra, multivariate calculus, and probability. The course will focus on state-of-the-art research in deep-learning and will not repeat basics of machine learning

Please take note of the following conditions:
1) The number of participants is limited to 200 students (MSc and PhDs).
2) Students must have taken the exam in Machine Learning (252-0535-00) or have acquired equivalent knowledge
3) All practical exercises will require basic knowledge of Python and will use libraries such as TensorFlow, scikit-learn and scikit-image. We will provide introductions to TensorFlow and other libraries that are needed but will not provide introductions to basic programming or Python.

The following courses are strongly recommended as prerequisite:
* "Visual Computing" or "Computer Vision"

The course will be assessed by a final written examination in English. No course materials or electronic devices can be used during the examination. Note that the examination will be based on the contents of the lectures, the associated reading materials and the exercises.
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