Malte Schwerhoff: Catalogue data in Autumn Semester 2023

Name Dr. Malte Schwerhoff
Address
Dep. Informatik
ETH Zürich, CAB H 31.2
Universitätstrasse 6
8092 Zürich
SWITZERLAND
Telephone+41 44 632 21 08
E-mailmalte.schwerhoff@inf.ethz.ch
DepartmentComputer Science
RelationshipLecturer

NumberTitleECTSHoursLecturers
252-0232-00LSoftware Engineering Information Restricted registration - show details 6 credits2V + 2UF. Friedrich Wicker, M. Schwerhoff, H. Lehner
AbstractThis course introduces both theoretical and applied aspects of software engineering. It covers:

- Software Architecture
- Informal and formal Modeling
- Design Patterns
- Software Engineering Principles
- Code Refactoring
- Program Testing
Learning objectiveThe course has two main objectives:

- Obtain an end-to-end (both, theoretical and practical) understanding of the core techniques used for building quality software.
- Be able to apply these techniques in practice.
ContentWhile the lecture will provide the theoretical foundations for the various aspects of software engineering, the students will apply those techniques in project work that will span over the whole semester - involving all aspects of software engineering, from understanding requirements over design and implementation to deployment and change requests.
Lecture notesno lecture notes
LiteratureWill be announced in the lecture
CompetenciesCompetencies
Subject-specific CompetenciesConcepts and Theoriesassessed
Techniques and Technologiesassessed
Method-specific CompetenciesAnalytical Competenciesassessed
Decision-makingfostered
Media and Digital Technologiesfostered
Problem-solvingassessed
Project Managementassessed
Social CompetenciesCommunicationassessed
Cooperation and Teamworkassessed
Personal CompetenciesCreative Thinkingassessed
Critical Thinkingfostered
Self-direction and Self-management fostered
252-0836-00LComputer Science II Information 4 credits2V + 2UM. Schwerhoff, F. Friedrich Wicker
AbstractThe courses covers the foundations of design and analysis of algorithms and data structures, including graph theory and graph problems. It also introduces generic and parallel programming.
Learning objectiveUnderstanding design, analysis and implementation of fundamental algorithms and data structures. Overview of the concepts of generic and parallel programming. Hands-on experience with implementing the aforementioned in C++.
Content* Asymptotic runtime (algorithmic complexity)
* Fundamental algorithmic problems, e.g. searching, sorting, shortest paths, spanning trees
* Classical data structures, e.g. search trees, balanced trees, heaps, hash tables
* Graph theory and graph problems
* Problem solving strategies as design patterns for algorithms, e.g. induction, divide and conquer, backtracking, dynamic programming
* Generic programming: C++ templates higher-order functions, lambdas, closures
* Parallel programming: (in)dependence of computations, parallelism and concurrency, shared memory, races, mutual exclusion, communication and synchronisation

Knowledge obtained in the lecture is deepened through practical and/or programming exercises (C++, Code Expert).
Lecture notesAll material (slides, lecture recordings, examples, exercises, etc.) will be published on the course website.
Literature* T. Ottmann, P. Widmayer: Algorithmen und Datenstrukturen,
Spektrum-Verlag, 5. Auflage, Heidelberg, Berlin, Oxford, 2011
* T. H. Cormen, C. E. Leiserson, R. Rivest, C. Stein: Algorithmen - Eine Einführung, Oldenbourg, 2010
* B. Stroustrup, The C++ Programming Language, 4th Edition, Addison-Wesley, 2013.
* B. Stroustrup, A Tour of C++, 3rd Edition, Addison-Wesley, 2022
Prerequisites / NoticePrerequisite: Computer Science I
CompetenciesCompetencies
Subject-specific CompetenciesConcepts and Theoriesassessed
Techniques and Technologiesassessed
Method-specific CompetenciesAnalytical Competenciesassessed
Media and Digital Technologiesassessed
Problem-solvingassessed
252-0864-00LEngineering Tool: Parallel and Concurrent Programming in C++ Information Restricted registration - show details 0.4 credits1KM. Schwerhoff
AbstractThis course provides an introduction to parallel and concurrent programming, using C++. Basic challenges and concepts will be introduced and illustrated, and applied by students in small projects.
Learning objectiveStudents develop a basic understanding of the advantages and pitfalls of concurrency, and gain an overview of the field and its concepts. They learn how to solve small problems using concurrent programs.
Prerequisites / NoticeThe course can only be passed if the projects are successfully implemented and submitted. If no or insufficient solutions are submitted, the course is considered failed.
CompetenciesCompetencies
Subject-specific CompetenciesConcepts and Theoriesassessed
Techniques and Technologiesassessed
Method-specific CompetenciesAnalytical Competenciesassessed
Decision-makingfostered
Media and Digital Technologiesassessed
Problem-solvingassessed
Social CompetenciesCommunicationfostered
Cooperation and Teamworkfostered
252-0865-00LPreparatory Course in Computer Science Information 1 credit1PM. Schwerhoff
AbstractThe course provides an elementary introduction to programming with C++. Prior programming experience is not required.
Learning objectiveEstablish an understanding of basic concepts of imperative programming and how to systematically approach programming problems. Students are able to read and write simple C++ programs.
ContentThis course introduces you to the basics of programming with C++. Programming means instructing a computer to execute a series of commands that ultimately solve a particular problem.

The course comprises the following:
- General introduction to computer science: development, goals, fundamental concepts
- Interactive self-study tutorial that provides an introduction to C++ and covers the following topics: variables, data types, conditional statements and loops
- Introduction to stepwise refinement as an approach to systematically solving programming problems
- Two small programming projects, to practically apply the studied fundamentals
Lecture notesAll teaching material is available online; an online development environment is used for the the programmig projects.
CompetenciesCompetencies
Subject-specific CompetenciesConcepts and Theoriesassessed
Techniques and Technologiesassessed
Method-specific CompetenciesAnalytical Competenciesassessed
Media and Digital Technologiesassessed
Problem-solvingassessed