This course covers some of the fundamental concepts of computer graphics. The three main parts of the class are image synthesis, geometric modeling, and computer animation.
Lernziel
At the end of the course students will be able to design and implement a rendering system based on raytracing. You will study the basic principles of modeling with splines and integrate spline-based representations into a rendering system. You will also become familiar with central concepts in animation. In addition we want to stimulate your curiosity to explore the field of computer graphics on your own or in future courses.
Inhalt
This course covers some of the fundamental concepts of computer graphics. The three main parts of the class are rendering, modeling, and animation. In the first part, we will discuss the basics of photorealistic image synthesis, i.e. how to generate a realistic image from a digital representation of a 3D scene. After introducing raytracing, we will briefly look at the physics of light transport, discuss the rendering equation, and investigate some advanced techniques to enhance the realism of rendered images. The second part will introduce the basics of modeling with curves and surfaces. We will discuss Bezier curves and surfaces, B-Splines and NURBS, and show how they can be used to design complex 3D geometry. In the third part, we focus on computer-generated character animation and introduce some of the core techniques used in animation for feature films and games. We will discuss basic principles of character animation, techniques to augment a digital character with controls to deform it into different poses, and methods to set the control values over time in order to create movement.
Skript
no
Voraussetzungen / Besonderes
Prerequisites: Fundamentals of calculus and linear algebra, basic concepts of algorithms and data structures, basic programming skills in C++, Visual Computing core course recommended.
Leistungskontrolle
Information zur Leistungskontrolle (gültig bis die Lerneinheit neu gelesen wird)
Die Leistungskontrolle wird nur in der Session nach der Lerneinheit angeboten. Die Repetition ist nur nach erneuter Belegung möglich.
Prüfungsmodus
schriftlich 120 Minuten
Zusatzinformation zum Prüfungsmodus
There will be graded exercises as well as a final exam. The final grade of the exercises and the grade of the exam will be weighted, each 1/2, and summed up to the final grade of the student.
Hilfsmittel schriftlich
Keine.
Diese Angaben können noch zu Semesterbeginn aktualisiert werden; verbindlich sind die Angaben auf dem Prüfungsplan.
Lernmaterialien
Keine öffentlichen Lernmaterialien verfügbar.
Es werden nur die öffentlichen Lernmaterialien aufgeführt.
Gruppen
Keine Informationen zu Gruppen vorhanden.
Einschränkungen
Keine zusätzlichen Belegungseinschränkungen vorhanden.